“Games can be that release valve for real life.”

 

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Games can be art. Games can educate. Games can solve real-world problems. But, even at their most basic level – as sheer escapism –games can just plain make life better (or at least bearable). In today’s gamer story, amazing storyteller Susan Arendt tells us how one game got her through a pretty rough patch.


Listen to this gamer story (5 mins):



Or, read the transcript:

So, I was unemployed and had been for a while. And, I had reached that stage of unemployment where you really begin to feel horrible about yourself. I was sending out dozens of résumés every week. I was applying to every job that I was remotely qualified for and nobody was calling. I wasn’t getting any interviews. And, I had reached that point where I was convinced I was just worthless, and there was clearly something wrong with me because otherwise somebody would have at least called, and I was never going to work again.

This is a very common state of mind for people who have been unemployed for a while. And, it was exacerbated by the fact that, hey, all my friends had jobs so they were all busy all day. And, I had nothing to do all day except sit in my house and fixate on how I didn’t have a job, and how nobody was calling me, and how I was clearly just terrible and was never going to work again. And so, I started playing Morrowind.

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