Follow Me To Certain Doom

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I have a new personal project. It’s been a rough sort of year so far, and I’m looking for ways to make my daily life more fun, more interesting, more ridiculous.

So, I started a new blog/game called Follow Me To Certain Doom – workplace challenges to make your day more interesting.

Each week, I’ll post a new challenge for you to undertake at work. I’ll provide rules and scoring criteria. I’ll even provide a spreadsheet you can use to calculate your scores.

I just posted the second challenge last night and, so far, the response has been awesome. Complete strangers have been sending me images of their challenge results for me to post to the FMTCD Instagram. EXCITEMENT!

Please check it out. If you like it, join the FMTCD Challenge Alert mailing list.

Plug & Play [ICYMI]

My second attempt at video and I am very pleased with the results! In case you missed it, this is indie art game Plug & Play:

You should definitely play Plug & Play. It’s available now on Steam, iOS & Android.

 

Story Mode Now on iTunes & Stitcher!

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Good news, everyone! Story Mode is now available as a podcast on iTunes and Stitcher! This means you can subscribe to the show and receive automatic updates each time I post new content! HOORAY!

If you like what you’ve been hearing, there’s so much more to come! Please help me keep the dream alive by subscribing. 🙂

Thanks for all the support!

A Month of Throwback Thursdays: April

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In case you missed them, here are all my #throwbackthursday posts for the month of April.

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“It helped me belong and, from there, find myself.”

I had a non-gamer colleague once tell me he believed only people without personalities play video games. He said they don’t know who they are, so they pretend to be other people. Their identities wink out the moment they turn off the game. While I do think games provide a tremendous opportunity to role-play, almost all the gamers I know have remarkably strong personal identities. If anything, games enrich these identities with experiences and opportunities that both mirror and surpass those offered by everyday life. Today’s storyteller shares how one game offered him not only an escape from a tough childhood, but the opportunity to find friendship and himself. – Marie


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Growing up, video games had always been around and an integral part of my identity. A lot of my hobbies spawned from gaming. Through games I came to writing, anime, skateboarding, programming. Games even shaped my interest in music.

The reason why games were so prevalent in my life? It was an escape from a rough childhood. I was the youngest of three growing up in a household with an alcoholic parent. My siblings were old enough to always go out with friends when there was trouble at home, but I was six years behind them. So, I had to endure my father’s unpredictable temper and mood swings. Then, when I was 13, my mother finally left him, and I was stuck in the middle of the divorce. My parents went back and forth vying for custody, with me overhearing and knowing it was because whoever had me collected child support from the other. Growing up in that environment combined with feeling like the only worth I had to my parents was a child support payment, I had no self-esteem to speak of and just wanted not to exist. I also still had to deal with the consequences of my father’s alcoholism. He couldn’t keep a job; we moved a lot. At 15, I dropped out of high school when he moved us away from my friends. He didn’t even care, he was so wrapped up in the bottle.

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“Games can be that release valve for real life.”

 

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Games can be art. Games can educate. Games can solve real-world problems. But, even at their most basic level – as sheer escapism –games can just plain make life better (or at least bearable). In today’s gamer story, amazing storyteller Susan Arendt tells us how one game got her through a pretty rough patch.


Listen to this gamer story (5 mins):



Or, read the transcript:

So, I was unemployed and had been for a while. And, I had reached that stage of unemployment where you really begin to feel horrible about yourself. I was sending out dozens of résumés every week. I was applying to every job that I was remotely qualified for and nobody was calling. I wasn’t getting any interviews. And, I had reached that point where I was convinced I was just worthless, and there was clearly something wrong with me because otherwise somebody would have at least called, and I was never going to work again.

This is a very common state of mind for people who have been unemployed for a while. And, it was exacerbated by the fact that, hey, all my friends had jobs so they were all busy all day. And, I had nothing to do all day except sit in my house and fixate on how I didn’t have a job, and how nobody was calling me, and how I was clearly just terrible and was never going to work again. And so, I started playing Morrowind.

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“Eat leaden death…”

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Over the centuries, mankind has tried many ways of combating the forces of evil… prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon…

Terry Pratchett

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