KAMI [ICYMI]

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Originally released way back in 2013, KAMI (Japanese for “paper”) is a beautiful, origami-inspired puzzle game by State of Play. Here’s the release trailer:

Like so many games I’ve bought and promptly forgotten, I discovered KAMI during a Steam sale, but only began playing it earlier this week. I couldn’t have rediscovered it at a better time, honestly. For reasons various and sundry, I’ve been feeling a bit anxious and fidgety all week. KAMI has been my happy, little, paper-folding oasis in a desert of uncertainty. My lighthouse at the shores of doubt. My metaphor in a metaphor of a metaphor. Look how much more erudite I am just for playing it!

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The Coolest Business Cards of GDC (or Any Event Ever)

This afternoon I had the pleasure of meeting Simon Flesser and Magnus “Gordon” Gardebäck of Simogo, the team behind Sailor’s Dream – “a peaceful narrative experience, in which the only objective is to satisfy your curiosity.” Who would have guessed that their business cards would be little interactive puzzles requiring no small degree of curiosity and thoughtfulness on the part of the viewer? Oh, probably everybody. But, I was still surprised and delighted.

I received two small envelopes, each containing two standard-sized business cards. Here are the first sides of each…

fronts

And now the opposite sides…

backs

Admittedly, my first thought upon opening the cards was “shenanigans!” Where was all the usual contact info I’d expected? Had I been duped? On closer inspection and with a little reflection on who these fellows were, I began to piece it together.

Each pair of cards provided all the info I needed. For instance, a URL:

website

And, an email address:

puzzle

I won’t spoil the rest.

Completely fucking delightful. These cards lead me to believe the men of Simogo live in a magical world where every object holds a secret meaning. I want to go to there.

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